VELVET ENGINE RUNTIME PULSE
Deterministic Telemetry · 60.0 Hz Target · L0–L3 Ratchets Active
12,800Melem/s Target
16.6 msFrame Budget
0 BHotpath Heap Alloc
8 / 8Active Islands
0Pings Recorded
0Total Dispatches
SUBSYSTEM FRAME PACING
Budget: 16.6 ms per frame (60 FPS)
1.2 msL2 RAL Pass
2.4 msL2 Physics SoA
0.15 msL3 Motor Spine
0.04 msFrame Jitter
DISPATCH CONTROLS
Deterministic ClosedAct execution
● STREAM ACTIVEHOTPATH: 0 B ALLOC
REPLAY LEDGER & CLOSED ACTS
Deterministic line-tape audit log · Zero-allocation replay
TAPE #0042 — HomeAct::Ping
Islands: status, count · Duration: 0.08 ms · Heap: 0 B
OK 200WIRE: /__actDIFF: count +1
TAPE #0041 — HomeAct::StepTape
Islands: telemetry, ledger · Duration: 0.04 ms · Heap: 0 B
OK 200WIRE: /__actDIFF: dispatches +1
TAPE #0040 — HomeAct::ToggleStream
Islands: status, telemetry · Duration: 0.05 ms · Heap: 0 B
OK 200WIRE: /__actDIFF: streaming = false